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Massively Speaking Podcast Episode 2
Original at Massively
• Thu, Apr 24
By Michael Zenke Filed under: World of Warcraft, Betas, Podcasts, Age of Conan, City of Heroes, City of Villains, Lord of the Rings Online, Culture, Events, real-world, Events, in-game, PvP, Massively SpeakingMassively Speaking Episode 2 runs down news and features from Massively.com for the week of...
Podcast: CoX In-game Ads: Selective placement, self-promotion
Original at Massively
• Tue, Apr 8
• 4 related articles
By Jonathan Northwood Filed under: Podcasts, City of Heroes, City of Villains, InterviewsDJ Shecky: Somebody posted this one up on the Cape forums. Obviously there's a limited amount of places that ads can be placed in the Rogue Isles, etcetera. Are you going to be adding in more billboards? For instance, one of...
Podcast: CoX In-game Ads: The wrapup
Original at Massively
• Tue, Apr 8
• 4 related articles
By Jonathan Northwood Filed under: Podcasts, City of Heroes, City of Villains, InterviewsDJ Shecky: I think this is a good spot for us to collect our thoughts, and go over and make sure that we've covered all these questions before we start to wrap things up. What about you guys?
Podcast: NCsoft answers your questions about in-game advertising
Original at Massively
• Tue, Apr 8
By Jonathan Northwood As promised, we have a full transcript from The Cape's podcast covering in-game advertising. Be warned: at 44 minutes of speech, the transcript is huge. To make it easier to digest, we've split the transcript into 7 discrete sections. So that it's easier to follow, the DJs have their speech i...
Podcast: CoX In-game Ads: How to make 'em, where to see 'em
Original at Massively
• Tue, Apr 8
• 4 related articles
By Jonathan Northwood Filed under: Podcasts, City of Heroes, City of Villains, InterviewsDJ Shecky: Alright. And as a followup to that, I had a couple of people -- namely one of our other DJs -- had come up with the thought of "is there going to be a separate little piece of software that's going to be installed for t...
Podcast: CoX In-game Ads: Opting in for reinvestment
Original at Massively
• Tue, Apr 8
• 4 related articles
By Jonathan Northwood Filed under: Podcasts, City of Heroes, City of Villains, InterviewsDJ Templar: Gotcha. One of the pastimes with some of the people on the forums has been taking the monthly fee that each person pays, the current total subscriber count that's been reported, multiply that, and say "okay, N...
Podcast: The Cape envelops in-game advertising
Original at Massively
• Sat, Apr 5
By Jonathan Northwood Filed under: City of Heroes, City of Villains, Interviews Yesterday, The Cape Radio -- specifically DJs Templar and Shecky -- took the time to interview Brian Clayton, the General Manager of NCsoft NorCal studio, Matt "Positron" Miller, the Senior Lead Designer for City of Heroes, and...