"Soren Johnson" is currently a popular topic for Civilization writers. We have "Soren Johnson" focused insightful blog posts, breaking news, and more for you from our Civilization collection.
Angry Bear 16 is Up! The Most Important Twitter Conversation Ever...
Original at delsyn (WordPress)
• Wed, Sep 9
By delsyn I love me some Soren Johnson. For those of you unfamiliar with the name, he’s the brilliant mind behind much of the gaming goodness that was Civilization III and Civilization IV. As such, whenever he speaks at a conference or updates his personal blog, he’s always worth listening to. What I wa...
PolyCast #65: Slippery Slope
Original at PolyCast
• Sun, Mar 29
In 'News (1 of 3)' (01m10s), extended discussion on immediate and greater implications of designing for free as argued by Civilization IV designer Soren Johnson. Further in 'News (2 of 3)' (23m11s), a 'March Mayhem' for game developers where CivIV's developer took on Halo's. Finally in t...
New Games VS. Used Games
Original at Comics2Film
• Fri, Feb 20
CA Soren Johnson, who programmed Civilization 3 and worked on Spore, wrote a thoughtful blog entry in defense of used games. One of the points he makes is, quite simply, “the more players, the better.” When someone plays a game they love, word of mouth ...
Opinion: Creating Balanced In-Game Economies
Original at Examiner.com
• Sat, Jan 31
- In a fascinating opinion piece originally printed in Game Developer magazine, EA Maxis designer and programmer Soren Johnson (Spore, Civilization IV) ...
Opinion: Creating Balanced In-Game Economies
Original at Gamasutra
• Thu, Jan 29
CA - In a fascinating opinion piece originally printed in Game Developer magazine, EA Maxis designer and programmer Soren Johnson (Spore, Civilization IV)visits ...
Spore, Civ 4 Designer Defends Used Games
Original at Escapist Magazine
• Wed, Nov 19
In a recent essay titled "The Case for Used Games," game designer Soren Johnson (known for is work on Civilization 4 and Spore) explains why used game sales are not the devil in the flesh. Curiously, Johnson begins his treatise by ...
Game Designer Makes Case For Used Games
Original at Slashdot
• Tue, Nov 18
By Soulskill We've recently had a couple of discussions about the plans of various game developers to fight used game sales — in particular, the idea of a free, one-time download that may be bonus content or may be a vital part of the game. Now, Soren Johnson, a game designer who has worked on Civilization...
Spore Programmer Writes in Defense of Secondary Market
Original at Kotaku
• Sun, Nov 16
Soren Johnson who wrote the code for Civilization and and is now a designer for EA Maxis working on spore.
Civilization IV: Colonization Review
Original at 1up.com
• Thu, Sep 25
By Tom Chick Somewhere between Civilization III and Civilization IV, revolutionary game designer Soren Johnson tore down and rebuilt founding father Sid Meier's beloved strategy series. The results were pretty darn glorious: Civ 4 was a streamlined thing of beauty, equally sleek and epic. Now, th...
Spore E3 Q&A part 2: Civilization/Space phase
Original at Joystiq
• Mon, Jul 14
By Ross Miller In case it wasn't obvious, this was the phase that Civilization IV designer Soren Johnson worked on.There will be two city sizes -- major and minor -- each with a pre-set number of nodes to place buildings. The exact numbers of each was not revealed. Three types of buildings: factory, house an...
ModCast #13: Civs Getting Brutalized
Original at PolyCast
• Wed, Jul 9
In the News (02m22s), we talk about Soren Johnson discussing ModCast and mod mods in his blog, which quickly evolves into a discussion about Spore and its recently-released Creature Creator. In the Vault (08m16s), we have a segment with Dale that was cut from episode 12 for legal concerns...
PolyCast #39: No Sarcasm There at All
Original at PolyCast
• Fri, Mar 7
In the 'News' (04m06s), Electronic Arts says that they'll buy Take-Two Interactive, but are told maybe later. Then there's the making of Civilization IV with Lead Designer Soren Johnson. On 'Forum Talk' (14m10s) a greater use for Artillery, particularly defensively, is explored promp...
Civilization-skapare lämnar Firaxis för Spore
Original at FZ
• Thu, Apr 19
Soren Johnson (svensk månne?) delade chefsdesignerposten under utvecklingen av Civilization III och var högsta hönset på del fyra men i dagarna stod det klart att han lämnar Firaxis Games efter sju år. Istället väntar jobb på numera EA-ägda Maxis för att arbeta på Spore, Will Wrights...
Civilization Figurehead Leaves Firaxis
Original at Next Generation
• Wed, Apr 18
Firaxis Games’ Soren Johnson, a leader for the most recent Civilization games, has parted ways with the developer to join EA Maxis’ Spore team.
From Firaxis to Maxis: Civ IV designer leaves to work on Spore
Original at Joystiq
• Wed, Apr 18
By Ross Miller Filed under: Simulations, Strategy Soren Johnson, lead designer for Civilization IV, has left his nearly seven-year gig at Firaxis to work on Will Wright's Spore. Johnson had previously worked with Spore publisher Electronic Arts when he interned there and programmed for the PlaySta...
Civilization IV designer Spore-s new gig
Original at GameSpot
• Wed, Apr 18
Electronic Arts confirms Soren Johnson has left his 2K Games gig and joined the dev team of Will Wright's forthcoming evolutionary simulation game.
Soren Johnson Leaves Civilization
Original at Kotaku
• Wed, Apr 18
By Kim Phu The lead developer on Sid Meier's Civilization III & IV, Soren Johnson, has reportedly parted ways with Firaxis. He will be returning to Electronic Arts where he has worked before on the Knockout Kings series, but this time he will join the team at Spore. After checking Wikipedia for mo...