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The Daily Recap
Original at Massively
• Tue, Jul 1
By Krystalle Voecks Pirates of the Burning Sea's 1.5 patch deploys tomorrow morning, but effective immediately are two policy changes. In regards to cross teaming which is when a player uses two different accounts to play as a separate nation on the same server.Conan's female avatar DPS bug will take weeks to c...
PotBS Cracks Down on Cross Teaming Before 1.5 at Ten Ton Hammer
Original at Ten Ton Hammer Headlines
• Tue, Jul 1
By Morvelaira As you are aware, game mechanics are such that you are not allowed to play two characters of opposing nations on a single account. The changes in policy also affect selling durability to pirates. For more information on the policy changes, please check out the Pirates of the Burning Sea Main...
Florensia: A game of pirates and magic
Original at Massively
• Mon, Jun 30
By Brenda Holloway Filed under: Betas, Launches, New titlesCall it "Pirates of the Sea of Blue-Haired Girls", call it what you will, the latest Asian import MMO to touch our shores is the unique Florensia, which burda:ic will publishing for Western eyes sometime soon. Captain a ship, explore hidden myster...
PotBS - Revealing the Reimbursement Decision at Ten Ton Hammer
Original at Ten Ton Hammer Headlines
• Mon, Jun 30
By Morvelaira When things go wrong with in-game items or money, it's common knowledge that a player will rarely get what they want out of a GM - namely a refund of the item or currency. Have you ever wondered though, what when into the decision to reimburse, or not to reimburse? Wonder no longer Pirates of th...
Jess Lebow interview
Original at Massively
• Sun, Jun 29
By Akela Talamasca Filed under: Fantasy, Historical, Guild Wars, Pirates of the Burning Sea, Interviews, MMO industry, Crafting, QuestsYou may or may not be familiar with the name Jess Lebow, but if you've played Guild Wars or Pirates of the Burning Sea, you'll certainly know his work. As a writer, he's wor...
PotBS video contest offers graphics card bounty
Original at Massively
• Thu, Jun 26
By William Dobson Filed under: Historical, Video, Pirates of the Burning Sea, Contests, Game mechanics, GuidesThe Pirates of the Burning Sea community site has posted a neat guide to making videos of their game, covering a number of different programs, and the finishing touches that can turn a good movi...
PotBS 1.4 patch survey results and what players can expect in 1.5
Original at Massively
• Mon, Jun 23
By Matt Warner Flying Lab Software makers of Pirates of the Burning Sea listen to their players, the developers really do! A player survey went live shortly after the1.4 patch, and after a few weeks of data-mining the feedback FLS is responding in a big way. In this latest dev-log by Joe Ludwig, Producer fo...
News flash! MMOs don't need to look like crap
Original at Massively
• Fri, Jun 20
By Brenda Holloway While we definitely agree that APB is turning out to be an excellent looking game, we thought that World of Warcraft and EverQuest II had settled the 'no compromise, great looking game' issue ages ago. Modern releases like the oft-maligned Vanguard and more recent titles such as Lord of th...
Renewed marketing, free trials to come following PotBS build 1.5
Original at Massively
• Fri, Jun 20
By William Dobson Filed under: Historical, Pirates of the Burning Sea, Business models, MMO industryFlying Lab Software is hoping to breathe new life into Pirates of the Burning Sea with the upcoming Build 1.5. We've already seen that many towns will be getting a face-lift, but now CEO Russell Williams has...
Be heard this week with EQII and PotBS IRC chats
Original at Massively
• Tue, Jun 17
• 6 related articles
By William Dobson Filed under: Fantasy, Historical, EverQuest II, Events, real-world, MMO industryStratics is going to play host to some more "House of Commons" IRC chats later in the week, for both EverQuest II and Pirates of the Burning Sea, giving fans a chance to pose some questions to the teams behin...
Massively: Be heard this week with EQII and PotBS IRC chats - VirginWorlds MMO
PotBS House of Stratics Dev Chat - Ten Ton Hammer Headlines
More: Gaming Today | MMO Clerks | MMORPG EXCLUSIVE | Pirates of the Burning Sea
PotBS Revised Guide from Prima Games
Original at Ten Ton Hammer Headlines
• Tue, Jun 17
By Morvelaira Our friends at Prima have created a must-have guide for every Pirates of the Burning Sea fan," said Troy Hewitt, Director, Community Relations at Flying Lab Software. "Filled with the latest in piratical play-tips, this official guide is a tremendous resource for even the most sea-wort...
PotBS Dev Journal: Walking The Plank And Outfitting a Ship
Original at Ten Ton Hammer Headlines
• Sat, Jun 14
By Morvelaira Meet Gavin Irby, a dev at Pirates of the Burning Sea that is responsible for item balancing. Gavin's goal is to tweak items so that there is no "golden path" of items that a player must have to advance - rather that anyone can advance well with the proper skills and abilities. Items should not ma...
PotBS Devlog for Aspiring Artists, Art Directors
Original at Gaming Today
• Tue, Jun 10
• 3 related articles
By Shawn Sines The latest devlog from the Flying Lab crew on Pirates of the Burning Sea is aimed at aspiring artists and art directors. The latest devlog from the Flying Lab crew on Pirates of the Burning Sea is aimed at aspiring artists and art directors.
Pirates of the Burning Sea Devlog update: Bey's Retreat - qj/mmo (Feedburner)
ION 2008 - Pirates of the Burning Sea: A Postpartum
Original at MPOGD.com
• Mon, Jun 9
• via
Google News
IL - The first lesson Flying Lab Software learned was to know how big your game is when you first start. Joe talked as if PotBS was going to be nothing more than ...
PotBS: Welcome New DevCo Staff
Original at Ten Ton Hammer Headlines
• Wed, Jun 4
By Ram The other new programmer, Luke, AKA Snap, has been here for two weeks, and he’s already digging into the ship insurance system. This is a feature that we would not have been able to get in to 1.5 if not for Snap. He’s coming up to speed and becoming productive incredibly quickly. Look forward to lo...
Pirates of the Burnoing Sea: Ambush Gameplay
Original at WarCry Network
• Fri, May 30
• 9 related articles
• via
WarCry Network : Latest News
By Suzie Ford The term I've preferred to use is 'ambush gameplay', which sounds nicer and has different implications for the user experience. In the earliest days of the Pirates design, one of the scenarios we envisioned and tried to support was the lone pirate or group of pirates catching an unwary mer...
WarCry Network : Latest News: Pirates of the Burning Sea ... - VirginWorlds MMO
Pirates of the Burning Sea Testbed server tournament announced - Massively
More: Breaking News from Curse | MMORPG.COM | MMO Clerks
Flying Lab wants you at their studio to test content
Original at Massively
• Wed, May 28
By Andrew Russo Due to the popularity of Pirates of the Burning Sea's first epic mission, a second was sure to follow. Something macabre, supernatural, and dark was on the board when notes for patch 1.5 were released. The mission is now ready for people to jump into and test their skills against something dar...
Pirates of the Burning Sea: Downtime announced for patch 1.4 update
Original at qj/mmo (Feedburner)
• Tue, May 27
• via
MMORPG
By Tim Y. First, the good news. Flying Lab Software has announced that they will be updating Pirates of the Burning Sea's public servers to patch 1.4 this Wednesday, May 28. Now, if you can't wait to get into the game to try the patch's new features, that's where the bad news comes in.
Burning Sea Producer: Console MMOs Don't Make Sense (Yet)
Original at Wired
• Tue, May 20
• via
Boxxet Collection
By Earnest Cavalli Pirates of the Burning Sea producer Joe Ludwig would love to launch an MMO on one of the three big consoles, but "there are many barriers to building a console MMO that don't exist on the PC," he reveals in... Image courtesy Flying Lab Software
PotBS patch 1.5 is looming over of the horizon
Original at Massively
• Mon, May 19
• 2 related articles
By Andrew Russo Pirates of the Burning Sea has seen a few big changes since the game released. The latest addition to the fleet will be new pirate careers in patch 1.4. So what is coming up after buccaneers make their appearance on the high seas? A swabbing of the poop deck to be precise! All that combat and ship d...
Massively: PotBS patch 1.5 is looming over of the horizon - VirginWorlds MMO
More: MMO Clerks
ION 08: Getting the most out of user generated content
Original at Massively
• Thu, May 15
By Barb Dybwad Troy: Sure. As some of you may know, we just launched PotBS earlier this year. We have a system in the game where players can create flags and sails for their ships. There's a mechanism to distribute your work and they can actually create and sell their designs as well. Players can also create and...
PotBS patch 1.4 available on test server
Original at Massively
• Wed, May 14
By William Dobson Filed under: Historical, Pirates of the Burning Sea, Classes, Game mechanics, Patches, OpinionThose keen to sink their teeth into patch 1.4 for Pirates of the Burning Sea can do so ahead of its release on the live servers, by logging on to the Testbed server. Flying Lab Software is keen to ge...
New Pirate Classes In PotBS
Original at Kotaku
• Tue, May 13
• via
Boxxet Collection
By Mike Fahey Up until now, pirates in Flying Lab's MMO Pirates of the Burning Sea have gotten the short end of the stick. While the different nations had a choice of career paths, pirates were pirates, which works fine in PVE but in group PVP it led to an imbalance...everyone knows what they're up against whe...
Flying Lab Software announces patch 1.4 of PotBS now live on Testbed server
Original at qj/mmo (Feedburner)
• Sat, May 10
• via
MMORPG
By Charles D. After hearing all about the neat stuff Pirates and other seafaring scallywags will be receiving in the upcoming patch of Pirates of the Burning Sea, Flying Lab Software has finally announced that the open seas on the Testbed server will finally be ready to test the new 1.4 patch of the game.
More PotBS Skill Changes for 1.4: Freetrader, New Buccaneer Class
Original at Gaming Today
• Mon, May 5
By Shawn Sines Related Articles at Gaming Today:Pirates of the Burning Seas Guild Q&APotBS: Build 1.4 Devlog Series: Skill ChangesPirates of the Burning Sea Devlog Introduces New ProducerPirates of the Burning Sea Patch v. 1.2.67.0 LivePirates of the Burning Sea: Buddy Key System
Pirates of the Burning Sea Release Notes for build 1.3.51.0
Original at qj/mmo (Feedburner)
• Sun, May 4
• via
MMORPG
By Jay P. The people from Flying Lab Software really know how to make Pirates of the Burning Sea bigger and better. Build 1.3.32.0 was released last April 30. Today, we have build 1.3.51.0 for the game. That's about it for the details of build 1.3.51.0 for Pirates of the Burning Sea. We'll keep you guys updated with...
Pirates of the Burning Sea Release Notes for build 1.3.51.0
Original at MMORPG blog
• Sun, May 4
• 10 related articles
• via
Google Blogs
By Jay P. Image 1 The people from Flying Lab Software really know how to make Pirates of the Burning Sea bigger and better. Build 1.3.32.0 was released last April 30. ...
Workaround solutions to PotBS patch installation problems - MMORPG blog
Pirates of the Burning Sea build 1.1.54.0 released - MMORPG blog
More: Qj.net | Gamers Hell | MMORPG.COM
Release notes for Pirates of the Burning Sea build 1.3.32.0
Original at qj/mmo (Feedburner)
• Wed, Apr 30
• via
MMORPG
By Jay P. It's really good to know that the devs behind the Pirates of the Burning Sea are constantly at work by improving the game with the introduction of fixes and new changes. This particular update we have for you on Flying Lab Software's MMO features the details on the latest build that was just r...
Flying Lab Software outlines new changes in patch 1.4 of PotBS
Original at qj/mmo (Feedburner)
• Tue, Apr 29
• via
MMORPG
By Charles D. It looks like the developers at Flying Lab Software will be doing a lot of renovations by the time its next 1.4 patch for Pirates of the Burning Sea hits. Taelorn outlined the first devlog entry detailing the new changes that will literally overhaul the face of this swashbuckling, piratey MM...
Coding Vacations
Original at Joe Ludwig’s
• Sun, Apr 27
• via
Joe Ludwig’s blog
By Joe A couple of weeks ago I took the week’s vacation from my job as the Producer of Pirates of the Burning Sea to sit at home, in my basement, and write code 12 hours a day for 8 straight days. It was a fantastic experience and I would love to do it again. If you aren’t a programmer that probably sounds cr...
Pirates of the Burning Sea release notes for build 1.3.30.0
Original at qj/mmo (Feedburner)
• Thu, Apr 24
• via
MMORPG
By Ryan A. Known Issues:There remain textures that flicker throughout the world.When you re a member of a group and you win a PvP battle, loot goes into the group loot box even if your groupmates aren t in the battle.If you get disconnected during Boarding combat, the results are not what you d hope or ex...
Pirates of the Burning Sea: Character transfer population update
Original at MMORPG blog
• Tue, Apr 22
• 2 related articles
• via
Google Blogs
By Tim Y. Still wondering where's a good server to move to for better pillagin' and plunderin' opportunities in the Pirates of the Burning Sea MMORPG? If you are, then you may want to hear out Flying Lab Software's recent update for the game's ...
More: Qj.net | qj/mmo (Feedburner)
Pirates of the Burning Sea: Character transfer population update
Original at Qj.net
• Tue, Apr 22
• 2 related articles
• via
Google Blogs
By Tim Y. Still wondering where's a good server to move to for better pillagin' and plunderin' opportunities in the Pirates of the Burning Sea MMORPG? If you are, then you may want to hear out Flying Lab Software's recent update for the game's ...
More: MMORPG blog | qj/mmo (Feedburner)
Pirates of the Burning Sea: Character transfer population update
Original at qj/mmo (Feedburner)
• Tue, Apr 22
• 2 related articles
• via
MMORPG
By Tim Y. Still wondering where's a good server to move to for better pillagin' and plunderin' opportunities in the Pirates of the Burning Sea MMORPG? Also keep note that you can only move one character of one nation per server. Check back again in case we receive any further updates regarding PotBS...
More: MMORPG blog | Qj.net
Flying Lab Software explains shutdown of select Pirates of the ... - MMORPG blog
Original at MMORPG blog
• Fri, Apr 18
• via
Google News
Flying Lab Software explains shutdown of select Pirates of the ... - Apr 18, 2008 If there's anything good that has come out of the experience, it's that Flying Lab Software is wiser from the PotBS experience and is focusing on making the ...
Flying Lab Software explains shutdown of select Pirates of the Burning Sea servers
Original at qj/mmo (Feedburner)
• Fri, Apr 18
• via
MMORPG
By David T. Server merges may be sticky issues for some, but the fact is they happen whether people want them to or not. That was certainly the case with Pirates of the Burning Sea (PotBS) recently. Flying Lab Software decided to condense the game's population by shutting down seven of the game's eleven...
Pirates of the Burning Sea: Pair of Reviews - Warcry.com
Original at WarCry Network
• Fri, Apr 11
• via
Google News
Pirates of the Burning Sea: Pair of Reviews Warcry.com - Apr 11, 2008 They, too, take a mid-line stand and score PotBS at 3/5 and wrap their review up thusly: Pirates of the Burning Sea is a mixed bag of a MMO, as it features ...
Pirates of the Burning Sea - Review (PC) - MPOGD.com
Original at mpogd.com
• Thu, Apr 10
• via
Google News
Pirates of the Burning Sea - Review (PC) MPOGD.com, IL - Unlike other MMOs where your character choice greatly defines your play style, there isn’t so much of that with POTBS. There are elements of those class ...
PotBS dev blog update: details on upcoming Duel and Skirmish modes
Original at qj/mmo (Feedburner)
• Thu, Feb 28
• via
MMORPG
By Charles D. If you've been keeping tabs on our other updates, it's pretty obvious that PotBS places a huge focus on the PvP aspect of MMO gaming. As such, the developers are planning a couple of new features to help beef up the competitive level for PvP crazy players out there.
QJ.NET reviews Pirates of the Burning Sea
Original at qj/mmo (Feedburner)
• Thu, Feb 28
• via
MMORPG
By Charles D. There's always been this unspoken and unexplainable charm about playing a pirate. This is obviously what the developers from Flying Lab Software were banking on when they decided to field Pirates of the Burning Sea as its premier MMO game for salty seadog fans everywhere.
Flying Lab Software on Pirates of the Burning Sea port contention issues
Original at qj/mmo (Feedburner)
• Wed, Feb 20
• via
MMORPG
By David T. Flying Lab Software originally designed the port contention mode in Pirates of the Burning Sea to encourage PvP combat in the game. But now, it seems that PotBS players are abusing that option by overloading unrest points on ports - just for the sake of having final port battles. That's why K...
Pirates of the Burning Sea Review - Warcry.com
Original at WarCry Network
• Fri, Feb 15
• via
Google News
Pirates of the Burning Sea Review Warcry.com - Feb 15, 2008 by JR Sutich, 15 Feb 2008 22:23 Pirates of the Burning Sea is the first MMO from developer Flying Lab Software. It opened its doors for pre-orders on ...
Flying Lab Software on PotBS user content 2.0
Original at MMORPG blog
• Thu, Feb 14
• 10 related articles
By David T. Design your own ship in Pirates of the Burning Sea - Image 1 It's one thing to be interested in developing user-generated content for an MMORPG, and it's quite another thing to actually do it. It need not be intimidating, though. ...
Workaround solutions to PotBS patch installation problems - MMORPG blog
Pirates of the Burning Sea build 1.1.54.0 released - MMORPG blog
More: Qj.net | Gamers Hell | MMORPG.COM
Pirates of the Burning Sea Review (Addict 3D)
Original at addict3d.org
• Tue, Feb 12
• via
Yahoo News
Pirates of the Burning Sea (PC) Flying Labs offers up a wonderful alternative to the standard MMO but is it too complex?
Telstra encouraging online piracy
Original at The Age
• Tue, Feb 12
• via
Screen Play
Set in the Caribbean in 1720, Pirates of the Burning Sea is a massively multiplayer online role playing game in which players can captain their own ships, swordfight and interact with thousands of other players from around the world. The game has been in development at Flying Lab Software...
Pirates of the Burning Sea Review - UGO
Original at GamePen
• Wed, Feb 6
• via
Google News
Pirates of the Burning Sea Review UGO, NY - Feb 6, 2008 Pirates of the Burning Sea, or PotBS, grows more interesting as you move along, despite the suspect graphics and normal hiccups of an MMO launch. ...
Shipwreck on the Burning Sea
Original at potshot (WordPress)
• Tue, Feb 5
• via
pΘtshΘt
By p@tsh@t After quite a bit of hand wringing, I decided not to renew my subscription to Pirates of the Burning Sea when my initial 30-day subscription runs out. I mentioned in an earlier post that the best that we bloggers can do when giving impressions of a game is to answer the question “Am I willing to...
Pirates of the Burning Sea Interview
Original at Seahawks Insider (News Tribune)
• Mon, Feb 4
• via
Gamers Journal
By Bill Hutchens John Tynes, producer of Pirates of the Burning Sea from Seattle’s Flying Lab Software, was kind enough to spend a few minutes on the phone recently, chatting about the amazing new massively multiplayer online role-playing game. JT: It would have had ship combat and trading still but no av...
Pirates of the Burning Sea Review (UGO - UnderGroundOnline)
Original at GamePen
• Thu, Jan 31
• via
Yahoo News
Split between the classic MMO style melee combat and ship-to-ship battles, Pirates of the Burning Sea is an interesting attempt to marry two very different styles of gaming into one experience.
Pirates of the Burning Sea Goes Live [PC]
Original at Kotaku
• Tue, Jan 22
• via
Boxxet Collection
By Brian Crecente After years of hard work by our top-notch crew, we are thrilled to announce players can now conquer the virtual Caribbean, circa 1720, in Pirates of the Burning Sea," said Russell Williams, CEO of Flying Lab Software in Seattle. "Working together with SOE's Platform Publishing, we are ab...
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