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photo credit: Massively

Game mechanics

"Game mechanics" is currently a popular topic for PotBS writers. We have "Game mechanics" focused insightful blog posts, rare photos, and more for you from our Pirates of the Burning Sea collection.

 

Stories

Year 2009

 

Rate Pirates of the Burning Sea announces "Power and Prestige" expansion, adds more staff

Original at Massively external link    Thu, Sep 17

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By Colin Brennan Filed under: Historical, Pirates of the Burning Sea, Business models, Expansions, Game mechanics, MMO industry, News items The guys from Flying Lab Software are busier than ever, as they have announced that they will be creating their very first expansion to Pirates of the Burning Sea...

Rate Pirates of the Burning Sea launches their avatar combat redesign

Original at Massively external link    Tue, Dec 30

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By Colin Brennan Filed under: Fantasy, Historical, Pirates of the Burning Sea, Game mechanics, PatchesAvatar combat was always the stepchild system in Pirates of the Burning Sea. Where ship combat was polished, intense, and very different from your standard MMO combat fare, avatar combat just seemed...

Rate Pirates of the Burning Sea's new NPC archetypes revealed

Original at Massively external link    Wed, Nov 26

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By James Egan Filed under: Fantasy, Historical, Pirates of the Burning Sea, Game mechanics, News items, PvEThe latest Pirates of the Burning Sea developer blog focuses on the title's avatar combat revamp, which we've discussed a bit at Massively in the past. "AvCom Revamp: NPC Archetypes" is writte...

Rate Massively: Pirates of the Burning Sea is movin' on up

Original at virginworlds MMO external link    Fri, Oct 24

Filed under: Historical, Pirates of the Burning Sea, Business models, Game mechanics, MMO industry In the newest dev diary for Pirates of the Burning Sea, we get quite an update regarding the state of the game as well as what the future may hold. There's word of the PotBS team's recent studi...

Rate Massively: Pirates of the Burning Sea to get revamped avatar combat

Original at virginworlds MMO external link    Tue, Oct 14    9 related articles

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Filed under: Fantasy, Historical, Pirates of the Burning Sea, Game mechanics, PvP, News items, PvE Swordfighting in Pirates of the Burning Sea is going through a major overhaul, not unlike how ship combat has evolved since the game launched. Flying Labs' Isildur has written a dev blog ti...

Rate Patch: PotBS to close the gap on high level ships and add eleven new ships

Original at Daily MMO Game external link    Tue, Jul 22

By Anonymous Filed under: Historical , Pirates of the Burning Sea , Game mechanics , Patches , News items Ahoy Captains, an overhaul of high levels ships will take place in the next Pirates of the Burning Sea (1.6) patch build. ...

Rate The Daily Grind: What MMO would you buy as a single player game?

Original at Massively external link    Fri, May 16

By Brenda Holloway Filed under: Game mechanics, Opinion, The Daily GrindSure, it's fun to hang out with the other players in your favorite MMO, but nothing you do really has a permanent effect in an online game. Wouldn't it be nice, for once, to kill Quarm and have him stay dead? To defeat Illidan, and have that...

Rate The Daily Grind: What MMO would you buy as a single player game?

Original at Massively external link    Fri, May 16

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By Brenda Holloway Filed under: Game mechanics, Opinion, The Daily GrindSure, it's fun to hang out with the other players in your favorite MMO, but nothing you do really has a permanent effect in an online game. Wouldn't it be nice, for once, to kill Quarm and have him stay dead? To defeat Illidan, and have that...

Rate PotBS patch 1.4 available on test server

Original at Daily MMO Game external link    Wed, May 14

By Anonymous Filed under: Historical , Pirates of the Burning Sea , Classes , Game mechanics , Patches , Opinion Those keen to sink their teeth into patch 1.4 for Pirates of the Burning Sea can do so ahead of its release on the live servers, ...

Rate PotBS lead animator and art director interviewed

Original at Massively external link    Mon, Feb 4

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By William Dobson Filed under: Historical, Pirates of the Burning Sea, Game mechanics, InterviewsAlthough this interview was done a couple of weeks ago, possibly before Pirates of the Burning Sea launched, all the other news that has come out about the game recently prevented PotBS Vault from posting i...

Rate PotBS devlog: the road to v1.1, ships and ship combat

Original at Massively external link    Thu, Jan 31

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By William Dobson Filed under: Historical, Pirates of the Burning Sea, Game mechanics, Patches, PvEA new devlog is up on the Pirates of the Burning Sea official site, explaining in detail a few of the changes and fixes that have gone into the next build of the game. The next major patch will bring the game to ve...

Rate Building a better MMOusetrap: To topple the King!Video included in this story.  Click to view.

Original at Massively external link    Fri, Jan 25

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By Dave Moss Filed under: World of Warcraft, Age of Conan, EverQuest, EverQuest II, Final Fantasy XI, Lord of the Rings Online, Pirates of the Burning Sea, Culture, Game mechanics, Lore, MMO industry, Crafting, Warhammer Online, Opinion, Tabula Rasa, Building a Better MMOusetrap

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