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The Conduit

"The Conduit" is currently a popular topic for Red Steel writers. We have "The Conduit" focused insightful blog posts, breaking news, rare photos, and more for you from our Red Steel collection.

Stories

Year 2009

 

Rate The Conduit will win over Halo, says Reggie

Original at Examiner.com external link    Tue, Jun 9

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Cubed3 Nintendo hasn't released a major FPS on Wii, thus far. Aside from Metroid Prime 3, Red Steel, Call of Duty, and Medal of Honor, the Wii has been relatively vacant of solid FPS games. Of course, one could argue that Metroid Prime 3 isn'ta FPS and that ... Newsarama's Best of E3 2009 Newsarama

Rate E3 2009: Press Conference Predictions: Nintendo

Original at stageselect.com external link    Sat, May 30

Our journey into “core gamer land” will likely include more information about The Legend of Zelda: Spirit Tracks (likely playable on the show floor), Red Steel 2, No More Heroes 2, and more. The Conduit is on the Nintendo Wii to remind the hardcore ...

Rate The Conduit Has "Much Better Shot" at Success Than MadWorld or ...

Original at NintendoDS Advanced external link    Wed, May 20

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 Michigan Last month, following the recently-released sales figures for the likes of MadWorld, I expressed concern that The Conduit would perhaps not fare any better in the Wii marketplace. There was also some stuff about Red Steel 2, but I'm not going to get ...

Rate The Conduit Preview

Original at VideoGamer.com external link    Tue, May 5

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 UK - Neon Kelly As any shooter fan will attest, getting a decent control system is a vital step towrads making a successful FPS. While the free ranging nature of the Wii remote may make it seem like the ideal controller for a game of this type, history (and Red Steel) ...

Rate First Impressions: The Conduit Multiplayer Madness

Original at Nintendo Life external link    Sat, May 2

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gamezine.co.uk  UK - Thomas Bowskill, Thomas Bowskill We've all seen how much of a tough business it has been to create a ‘true' FPS on the Wii that works well – Red Steel is the obvious example – so it really puts in perspective the feat that High Voltage Software have achieved. ...

Rate Joystiq interview: High Voltage Software on The Conduit

Original at Joystiq external link    Thu, Apr 30

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Although The Conduit is very different in terms of gameplay, story, and visual style from games like Metroid and Red Steel, they are also T-Rated Wii-exclusive first-person shooters and they did extremely well on the system. ... First Impressions: The Conduit Multiplayer Madness Nintend...

Rate Compare The Conduit's graphics to other Wii FPS titles

Original at Joystiq external link    Wed, Apr 29

 CA And, after watching the video past the break, which compares The Conduit to the likes of other Wii FPS games such as Metroid Prime 3, Red Steel, and Call of Duty: World at War, we'd say High Voltage has certainly made its case. What do you all think? ...

Rate The Conduit (Wii) Preview

Original at DriverHeaven.net external link    Mon, Oct 6

By MIG-31 You'd think that the Wii, with its whole "motion-sensing remote that can be treated like a mouse cursor" and its goofy Wii Zapper peripheral, the system would be inundated with first-person shooters. But the Wii FPS output is pretty paltry, with the few titles being either dinky ports of F...

Rate The Conduit Already has MotionPlus, WiiSpeak, Sequel

Original at Kotaku external link    Sat, Oct 4

By Lezard Forestbear: If you're using Red Steel as your barometer for FPS quality on the Wii, you probably need to play more FPS games. Lezard.

Rate Hands-On: The Conduit, The Last Best Hope For Wii FPS

Original at Wired external link    Wed, Sep 3

By Chris Kohler But Ubisoft's rush-job launch title Red Steel didn't live up to the massive hype. This helped spawn the popular wisdom (true or not) that hard-core games won't sell on Wii. And so the first-person shooter genre was dead on Wii before it even got started. Nintendo's Metroid Prime 3 was excelle...

Rate PAX Hands-on: The Conduit [Impressions]

Original at Kotaku external link    Mon, Sep 1

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By AJ Glasser I asked about Wii MotionPlus because in theory that’d solve the realism problem. Eric told me Nintendo hadn’t handed over the goods quite yet, although they were expecting to get their hands on dev kit materials this week. At least Nintendo had been helpful in providing High Voltage with a w...

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