photo credit: flickr.com
"Virtual Goods" is currently a popular topic for Second Life writers. We have "Virtual Goods" focused insightful blog posts, breaking news, rare photos, and more for you from our Second Life collection.
Metaverse: Second Life Corporate, Twinity's Berlin Wall
Original at francisanderson (WordPress)
• Sun, Nov 8
By francisanderson Second Life Takes Virtual Goods Corporate Virtual world Second Life has just introduced a beta designed specifically for businesses that will open up new opportunities for companies to hold virtual meetings and trade virtual goods – especially products based on business collaborat...
Today Meet Virtual Goods Expert Susan Wu in Second Life!
Original at nwn.blogs.com
• Sun, Nov 8
By SLHamlet Today (November 8) at 4 PM SLT/Pacific, virtual goods expert Susan Wu will be the guest on SmarterTechnology's Second Life show, where she'll speak on "The Internet Economics of Vampire Fun". Fast Company named her one of 2009's 100 most...
#VGS09 Virtual Goods Summit/Eavesdropping
Original at contentnow (WordPress)
• Thu, Oct 29
By contentnow Virtual Goods Summit is in full swing with 500+ at the Westin but I am locked down in another universe and just can’t make it over. Luckily, the Twitter stream has been strong. Special thanks to @lcddave, @killcreek, @jnusser, @joecotellese, @melissaliton, @traffichoney and all the ot...
Upcoming KZero report: Virtual Worlds 2010+
Original at Kzero
• Thu, Oct 1
By Nic Mitham Virtual Goods We’re about a week away from officially publishing a brand-new KZero report: Virtual Worlds 2010+. This report looks into the emerging business models and trends in the virtual worlds sector over the next three years. Readers of the KZero blog (that’s you) can order a sneak...
Metanomics Returns Today with Live: Virtual Goods and Linden Labs
Original at NMC Campus Observer
• Tue, Sep 22
By CDB Barkley (aka Alan Levine) Join Second Life founder Philip Rosedale, Linden Lab Chief Product Officer Tom Hale, and Cornell University Economist Robert Bloomfield to discuss where virtual goods are headed, what makes Second Life’s virtual goods economy different, the challenges and opportunities of an econ...
Second Life Sued For Allowing Sale Of Impostor Virtual Goods
Original at Mediapost.com
• Tue, Sep 15
Linden Research was sued on Tuesday for allegedly hosting a virtual Canal Street on Second Life. ... U. of Texas System Buys Land in Second LifeChronicle of Higher Education (subscription) all 2 news articles »
1 In 10 Internet Users Buys Virtual Goods
Original at InformationWeek
• Thu, Jul 30
and virtual worlds such as Second Life -- appear to be young and middle-aged women ages 12 to 44, although they were also purchased by young men. ... and more »
With $13M In Hand, Boku Simplifies Buying Virtual Goods
Original at Wall Street Journal
• Tue, Jun 16
TechCrunch People can use Boku to pay for these items - which appear on social networking sites like Facebook and in online games like Puzzle Pirates and Second Life - and get charged on their mobile phone bills. The company said today it raised the $13 million ...
Mashing Up Virtual Worlds With Web 2.0 and Online Gaming
Original at UgoTrade
• Thu, Oct 16
The curtains are lifting between Virtual Worlds, Web 2.0, and online gaming. There are many indications of this in the news including, the rebranding of the Virtual Worlds Conf. and Expo in New York City as “Engage! Expo - 3D Web, Virtual Worlds, and Virtual Goods,” and Google’s Lively openi...