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Reviewing the WAR strategy guide
Original at Massively
• 7 hours ago
By Shawn Schuster Filed under: Fantasy, MMO industry, Tips and tricks, Warhammer Online, Academic, HumorCan we even begin to list the ways in which a printed MMO strategy guide is worthless? We think not, yet they still seem to sell, and Gamestop employees still seem to get us to buy one with that crazy reta...
Do queues make you more hardcore?
Original at Massively
• 8 hours ago
• 3 related articles
By Shawn Schuster After a recent blog post by Tobold entitled "Do Queues Make Destruction More Hardcore", we thought we'd take this concept a step further and ask the question of any queue on any server in any game. Throwing the whole notion out the window that Warhammer Online's Destruction players are mor...
Related articles from VirginWorlds MMO, Tobold's MMORPG and more.
A data-fueled examination of Warhammer Online's launch
Original at Massively
• Sun, Oct 5
By Kyle Horner The coolest thing about all of this is that GamerDNA plans to continue its data mining over the coming months in order to build up a big pile of information. WAR has undoubtedly made a big splash in the ocean of MMOs and we can't wait to see if any big waves -- either good or bad -- come of it. Did you e...
One Shots: Fowl play
Original at Massively
• Sun, Oct 5
By Krystalle Voecks When we first heard about the mechanic to keep over-level players out of lower leveled RVR zones in Warhammer Online, we thought it was a creative way of dealing with potential griefing. Of course, a good sized group decided to get creative in return and figured that it would be fun to try ove...
Join the WAR: the propaganda posters of Warhammer Online
Original at Massively
• Sun, Oct 5
By Michael Zenke Check out the Posters >> %Gallery-33696% Did you enjoy this? Make sure to check out our Warhammer guides: Massively's Character Creation Guide and our WoW Player's Guide to Warhammer. Plus, don't miss any of our ongoing coverage as Massively goes to WAR!
WAR's cross-server scenario queues akin to socialism
Original at Massively
• Sat, Oct 4
By James Egan Snafzg writes, "I'm not saying socialism is bad... but I wonder if there are alternative solutions that don't punish (too strong a word?) people on good servers for the benefit of those on bad servers. I don't envy Mythic here... Make one crowd happy only to piss off another?" He also points out tha...
WAR's anti-gold-selling policy challenged
Original at Massively
• Fri, Oct 3
By Shawn Schuster We're well aware of Mark Jacobs' and Mythic's views on gold sellers in Warhammer Online, but what about the opposite side of the fence? Could gold sellers in a young, potentially top-selling MMO actually help the game develop and ...
One Shots: Sunset with a friend
Original at Massively
• Fri, Oct 3
By Krystalle Voecks We've seen many things out of Warhammer Online, but sunsets and images from the Order side of the house have been few and far between. That said, this lovely screenshot today makes up ground for both lovely sunsets and Order players! Today's One Shots comes to us from the White Lion Slatch fr...
Check out your guild's ranking in Warhammer Online
Original at Massively
• Fri, Oct 3
By Kyle Horner Filed under: Guilds, Warhammer Online, News itemsA website called Warheap has recently set up a guild leaderboard system for every server in Warhammer Online. The whole thing is easy to navigate and allows you to sort the top guilds by rank, renown, renown per member, members and average...
Behind the Curtain:Slow it down
Original at Massively
• Fri, Oct 3
By Craig Withers Is this what we've come to? I started World of Warcraft a little late in its lifetime, but I'm pretty sure that the end-game target/ideal/objective hadn't been reached and breached two weeks after the first players logged on. Such does not seem to be the case with Warhammer Online.
Massively's WAR Camp: How to get the Tracker set gear
Original at Massively
• Thu, Oct 2
By William Dobson Equipment does play a role in how well your character performs in Warhammer Online, so it's only natural that you'll be wanting to keep your toon outfitted in the best gear that is available to you. This week we're taking a look at the Tracker armor, which is a 3-piece set for Tier 2 players, an...
Patch: Warhammer game update 1.01 released
Original at Massively
• Wed, Oct 1
By Michael Zenke There have already been several different hot fixes to Warhammer Online, including a fairly substantial patch addressing some important RvR issues. Despite that, we haven't had any of the usual announcements and arcane numbering that ...
Play Warhammer Online for free!
Original at Massively
• Thu, Sep 18
By Shawn Schuster Filed under: Fantasy, Contests, Events, real-world, Launches, New titles, Warhammer OnlineWith today's retail launch of Warhammer Online: Age of Reckoning, what could possibly make your game experience any better? How about if you played it absolutely free for 60 days? The good fol...
Meta-review: Warhammer Online
Original at Massively
• Fri, Sep 12
By Michael Zenke Eurogamer (8/10): "Until it's been out in the wild a while, this extremely well-made and highly enjoyable MMO remains unproven. And it remains - until our first re-review, at least - one step short of true greatness."Kill Ten Rats (Buy): "If you would like a sequel to World of Warcraft with a...
Opinion: Player Consequences: Getting back to Grouping
Original at Massively
• Thu, Sep 4
By Gabriel Runfeldt Filed under: World of Warcraft, Game mechanics, Warhammer Online, PvE, Player ConsequencesIt's no secret that modern MMO design has changed drastically in the years following World of Warcraft. The secret of the game's success has been the topic of discussion for every gaming blog and...
News from the Wider MMO World: September 2, 2008
Original at Massively
• Tue, Sep 2
By Akela Talamasca Filed under: At a glance, Betas, Fantasy, Sci-fi, Dark Age of Camelot, Dreamlords, Fallen Earth, Flyff, Events, in-game, Expansions, Forums, Game mechanics, Lore, MMO industry, New titles, News items, Free-to-play, Massively meta, Saga, Grand Chase
Massively Speaking Podcast Episode 19 (WAR NDA-lift edition)
Original at Massively
• Wed, Aug 20
By Michael Zenke Filed under: Podcasts, Culture, Warhammer Online, Massively SpeakingMassively Speaking Episode 19 is all about WAR! This is our post-NDA lift podcast all about Warhammer Online: Age of Reckoning. Michael and Shawn are joined by our two other dynamic WAR Beta reporters, Dan O'Hallora...
A lengthy Warhammer Online journal
Original at Massively
• Thu, Aug 7
By Kyle Horner With the NDA lifting in just a week from now though, you can be sure to find plenty of focused opinions about Warhammer Online all over the net. You can of course expect an enormous information blowout from us here at Massively, too. Hell, we've already got an initial blowout on the site! Did yo...
Crafting, what is it good for?
Original at Massively
• Fri, Jun 20
By Chris Chester Filed under: Age of Conan, MMO industry, New titles, Crafting, Professions, Warhammer Online, Opinion, Tabula RasaCrafting in MMOs is a complex and widely varying thing. While most games include crafting in some form or another, it doesn't seem like there's much of a consensus on what p...
Massively Speaking Podcast Episode 8
Original at Massively
• Thu, Jun 5
By Michael Zenke Filed under: Podcasts, Dungeons and Dragons Online, Culture, Warhammer Online, Massively SpeakingMassively Speaking Episode 8 runs down news and features from Massively.com for the week of May 26th - June 1st. It's a two-topic podcast, as Michael Zenke and Shawn Schuster are joined by...
Warhammer Online is headed to the land down under
Original at Massively
• Fri, May 16
By Michael Zenke Filed under: Fantasy, New titles, Warhammer OnlineDrop bears. Death kangaroos. Surly emus. Australian gamers have a unique sense of humor, something they share (obviously) with the sensibilities of Warhammer Online. EA Mythic has taken their threatening marsupials very seriously, an...
Panel of MMO developers discuss the industry at Comic-Con
Original at Massively
• Thu, Apr 24
By William Dobson Over at New York Comic-Con 2008, Ten Ton Hammer assembled a group of respected MMO developers to answer questions about the future of the industry, and just to talk shop in general. The members of the panel were: Age of Conan Game Designer Jason Stone, Warhammer Online Senior Producer Jeff...
WAR's Paul Barnett talks shop at Lift Conference
Original at Massively
• Sun, Feb 10
By Chris Chester Did you ever wish you could sit down and pick the brain of a game designer to see what sort of world-views or models for the game industry are informing his design decisions? Truth be told, there are many designers out there, some in the MMO space, who would probably bore you to death with talk...
WHA tellz you grots bout da' WAAAGH!
Original at Massively
• Tue, Jan 29
By Chris Chester One of the aspects about Warhammer Online's Greenskins that seems to endear them to players so much is that they present the opportunity to write in a hackneyed and entirely ungrammatically stunted form of english. Wut iz dees humies lookin' at dem shiny bits for? See, I slipped into chara...
MMOG Podcast Roundup: Dec. 28th - Jan. 18th
Original at Massively
• Fri, Jan 18
By Michael Zenke Filed under: World of Warcraft, Podcasts, Culture, Economy, Events, in-game, Game mechanics, Guides, Endgame, Warhammer Online, The Agency, Opinion, Tabula Rasa, Hands-on, Education, Humor, Rumors
To pay or not to pay ... is that really the question?
Original at Massively
• Wed, Jan 9
By Akela Talamasca There's an editorial over at WarCry that's part opinion piece, part year-in-review, making the case that 2007 saw the demise of the subscription model -- paying a monthly fee for your favorite MMO. There is some sound reasoning in the piece, and it's a good read. However, I don't believe tha...
Warhammer Online hands-on
Original at Massively
• Fri, Nov 2
By Barb Dybwad The beta may be closed now, but we were lucky enough to get our mitts on Warhammer Online at EA's booth at E for All recently. We were only able to access lowbie characters and starting area content, so unfortunately weren't able to experience some of the juicier RvR content that awaits chara...
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