photo credit: Kotaku.com
"Miyamoto" is currently a popular topic for Wii writers. We have "Miyamoto" focused insightful blog posts, breaking news, fan favorite podcasts, online videos, rare photos, and more for you from our Wii collection.
Video: News About Next Legend of Zelda for Wii - Part 14Original at YouTube
• Wed, Jan 28
By rss@youtube.com (earthbounding) Keywords: News About Next Legend of Zelda for Wii Part 14 Info Information Link Ganondorf Ganon Triforce Game Videogame Gaming Nintendo Console Gen Generation Toon Hyrul earthbounding 15 New Latest Leaked Shigeru Miyamoto Satoru Iwata San Japan GDC 2009 E3 Conference Update Video Up...
Nintendo of America: There will be no HD Wii
Original at thetanooki.com
• Fri, Nov 6
Leave it to the heavy handed Americans to put their fist down. While Shigeru Miyamoto himself has been wishy washy on the possibility of HD for the Wii, Nintendo of America president Reggie Fils-Aime took the time in an interview airing on GameTrailers to shoot down those pesky rumors once...
Reggie: New Super Mario Bros. Wii Will Outsell Modern Warfare 2 On a Single Platform
Original at GameGrep Playstation 3
• Fri, Nov 6
• 10 related articles
Analyst Michael Patcher believes New Super Mario Bros. Wii's sales will "shock" and Mario creator Shigeru Miyamoto is confident that the game will sell for years. But was does Nintendo of America's President Reggie Fils-Aime think? In a recent interview with Gametrailers, Reggie said t...
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Miyamoto's wish fulfilled: Multiplayer on New Super Mario Bros. Wii thanks to Wii's "graphical capacity"
Original at QJ.net - Wii
• Thu, Nov 5
By Mabie A. Shigeru Miyamoto has wanted to incorporate the co-op play feature into the Mario series for years now, but it's only now that that wish will com...
New Super Mario Bros. Wii Multiplayer Mode Exists Thanks To Wii’s "Graphical Capacity"
Original at GameGrep Playstation 3
• Thu, Nov 5
For a long time Nintendo's Shigeru Miyamoto has wanted to make a multiplayer Mario game. Now it's possible with New Super Mario Bros. Wii, thanks to "the graphical capacity of Wii console"...
Miyamoto and Iwata on the Vitality Sensor
Original at WiiNintendo
• Thu, Nov 5
By hattrick Miyamoto: And as for Wii Vitality Sensor, I think Iwata will explain later since he is hard at work on it. Based on my experiences, to measure something invisible and have it turn into something tangible like a number like weighing myself on Wii Fit, or to give a numeric value to something inv...
Nintendo Q&A in English
Original at IGN
• Thu, Nov 5
• 6 related articles
The Legend of Zelda Wii 2 (Wii) Iwata and Miyamoto talk Zelda Wii, HD, and cats.
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First details on MotionPlus usage for next console Zelda
Original at Vooks
• Tue, Nov 3
• 6 related articles
The accessory will obviously be used for swordfighting, but surprisingly itll also replace IR functionality for aiming Last E3, Shigeru Miyamoto shared that hed like for the next Zelda game on Wii to be MotionPlus-exclusive, and it seems that it might just be the case from what he explai...
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Miyamoto: Next Zelda will use MotionPlus for more realistic swordplay
Original at Joystiq
• Tue, Nov 3
• 6 related articles
By Randy Nelson Nintendo's resident legend, Shigeru Miyamoto, has revealed that the next installment in the Legend of Zelda series on Wii will make use of Wii MotionPlus for more realistic sword combat and targeting. "In this (installment of the series), we're using MotionPlus to make you feel much mor...
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Wii Zelda: MotionPlus improves swordplay
Original at WASAlive ! wii games
• Tue, Nov 3
• 6 related articles
Miyamoto details use of MotionPlus in secret Zelda project. Little-to-nothing is known about the Zelda game Shigeru Miyamoto and his team are working on, except for the fact that it’ll use the Wii MotionPlus peripheral. Click here to read the full article Related Stories Britain’s first...
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Wii Zelda: MotionPlus improves swordplay
Original at CVG Online
• Tue, Nov 3
• 6 related articles
Miyamoto details use of MotionPlus in secret Zelda project. Little-to-nothing is known about the Zelda game Shigeru Miyamoto and his team are working on, except for the fact that it'll use the Wii MotionPlus peripheral. Click here to read the full article
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Miyamoto on Next Zelda Wii and Spirit Tracks
Original at WiiNintendo
• Mon, Nov 2
• 6 related articles
By hattrick From a recent interview with Miyamoto: [Zelda ST] will be really fun. It’s turning out to be rather challenging. Many of our Japanese customers were introduced to the Zelda series with Phantom Hourglass, and ST could prove to be kind of hard for them, but I thought we’d show them what Zelda is...
Related articles from Joystiq, Vooks, CVG Online, Nintendo World Report, IGN, WASAlive ! wii games.
Miyamoto Likes Star Fox
Original at The Wiire
• Sun, Nov 1
By Andrew Clark Historically speaking, Starfox games do not make as much money as other Nintendo IPs. Now it is unfortunate that Starfox has such stiff competition, with the likes of games such as Mario games, Wii Fits and Wii Plays, and other games that make money hand-over-fist. Starfox games make money...
Miyamoto Discusses Nintendo's Future
Original at The Wiire
• Wed, Oct 21
By Andrew Clark Esteemed Nintendo game developer Shigeru Miyamoto spoke with Popular Mechanics recently (via Gamasutra) about the future of games, and specifically the future of the company. Nintendo is in good shape with the Wii (see: piles of money laying around Nintendo HQ), and they will build off...
Miyamoto discusses Mario’s plumber origins, the future of games/Nintendo hardware/motion controls, and alluding to Zelda Wii as his dream game
Original at Go Nintendo
• Mon, Oct 19
By The News Team PM: The Wii uses a motion-sensing controller. Going forward, as Nintendo releases future consoles, do you view the motion-sensing controller as an integral part of the experience that’s going to stay with Nintendo indefinitely?
Even More New Super Mario Bros. Wii Details, Super Guide Block, And No Playable Princess
Original at GayGamer.net
• Mon, Oct 19
By faePuck After praising Wii Fit and admonishing journalists not to ask questions about Zelda, Miyamoto got down to business describing his team's motivations behind making a new New Mario game, this time on consoles. He describes the ultimate decision coming not from a sense of going retro, but o...
Miyamoto on the New Mario
Original at WiiNintendo
• Fri, Oct 16
By hattrick IGN’s Craig Harris got a chance to sit down with the man behind Mario for a 90 minute roundtable discussion in New York City on October 15, 2009. They discussed various aspects of Mario and the New Super Mario Bros. Wii game that will soon be released. Rather than attempt to summarize this lon...
New details and trailers of New Super Mario Bros. Wii
Original at Vooks
• Fri, Oct 16
Shigeru Miyamoto and Nintendo held a roundtable this week about NSMB and a ton of new information was revealed Nintendo held a roundtable conference this week for New Super Mario Bros. Wii and Shigeru Miyamoto was in attendance to answer questions from the media. While he touched on Wii Fit...
Shigeru Miyamoto Brings The Goods at Press Event
Original at Nintendo Wii News and Views
• Fri, Oct 16
By JohnnyV Miyamoto on Wii Fit Plus Miyamoto On New Super Mario Bros. Wii In fact I remember at the Roundtable during E3 where someone asked “Is New Super Mario Bros. Wii going to be as easy as New Super Mario Bros. DS. And I think I said that I wouldn’t be. What I think we’ve created this time is pretty difficult.
GoNintendo ‘End of Day’ thoughts - Wii Fit Plus review
Original at Go Nintendo
• Fri, Oct 16
By The News Team Holy cow, what a fantastic day for news! We had so many great posts today. Well, there was lots of stuff that I found interesting, anyway! Tons of New Super Mario Bros. Wii footage, Miyamoto talked about everything under the sun, the first motherload of Epic Mickey details, and so much more! [......
Miyamoto: 'there may still be some possibility' for Wii Music franchise
Original at Joystiq
• Thu, Oct 15
By Christopher Grant At a New York City roundtable event, Nintendo's resident wunderkind Shigeru Miyamoto showed Joystiq and several other press outlets his latest creation: New Super Mario Bros. Wii (more on that later). During the Q&A that followed, when asked if he was particularly surprised by the r...
Miyamoto - return to Wii Music could happen, user-generated content getting bigger, Mario games could benefit
Original at Go Nintendo
• Thu, Oct 15
By The News Team A few excerpts from a Miyamoto roundtable that recently took place… Miyamoto on a possible return to Wii Music… “The development team members, the directors of Wii Music were I think, maybe a little bit shocked by the reaction and had hoped it wold get a better response than it did. So I think...
Iwata Asks: Wii Fit Plus, featuring Shigeru Miyamoto
Original at Vooks
• Thu, Oct 15
Turns out that weight isnt the only thing Miyamoto likes to measure With the release of Wii Fit Plus here today, the latest Iwata Asks interview on the game is quite fitting. As always, Nintendo President Satoru Iwata talks with a developer, and this time it is Miyamoto! You can find the full...
Miyamoto – talks recession, Wii Vitality Sensor, & more
Original at WiiNintendo
• Tue, Aug 4
By hey_suburbia Nintendo has had a very successful run in recent years with its DS handheld and the Wii. But the company now faces some big challenges. The weak economy is depressing the market for games, and digital distribution of games is starting to reshape the industry. Chief rivals Sony and Microsoft a...
Podcast: Nintendo Voice Chat, Episode 50
Original at WiiNintendo
• Thu, Jun 18
By hey_suburbia Based on DS game (obviously influenced) Almost ported over to Wii (has that look) 4 player support Miyamoto said there is so much going on that it can’t handle online since it’s taxing the hardware too much Craig understands what Miyamoto meant with the online statement Zelda Wii
Nintendo: Future Nintendo Titles Can Play Themselves
Original at Sickr
• Sun, Jun 14
In New Super Mario Bros. Wii, if a player is experiencing an area of difficulty, this will allow them to clear troubled areas and take over when they’re ready” confirmed Miyamoto, through his translator. “And yes, we’re looking into this for future games, too. Shigeru Miyamoto Source
Nintendo Wii: Miyamoto Speaks About Both Zelda And Mario Wii
Original at Sickr
• Sat, Jun 13
Posted in Nintendo, Wii Tagged: mario galaxy 2, selda, shigeru miyamoto, wired magazine Shigeru Miyamoto has spoken unreservedly to Wired Magazine about his ideas and enthusiasms for two of Nintendo’s biggest franchises for the Nintendo Wii. Super Mario Galaxy 2 Originally tried hav...
5 Things That Should've Been at E3 But Weren't
Original at Gizmodo
• Wed, Jun 3
By matt buchanan While Nintendo didn't fail to come through with a new piece of potentially gimmicky hardware (notice they didn't even have a game to go with it, and Miyamoto himself was vague on WTF it's for), Wii Fit Plus is the same old Wii Fit from a hardware perspective. We hoped a Wii Fit Plus would come wi...
Opinion: Q&A: Nintendo's Shigeru Miyamoto Talks Wii Fit
Original at Wired
• Tue, May 20
By Chris Kohler NEW YORK -- Shigeru Miyamoto finds inspiration in the strangest places. Review: Wii Fit Works, but Could Shape Up Diary: One Week Playing Wii FitMe and Wii Fit: One Month LaterE3 Interview: Nintendo's Shigeru Miyamoto Nintendo Taps U.S. Talent In Search of WiiWare Hits